Welcome to our thirty fourth Development Status update.
Let’s get straight to business.
KV-1 in Workshop
We’re about to begin working on the tutorial section. After two weeks of playtesting we’ve noticed that not every game mechanic is very well presented.
That’s why we’ve decided to add such section. It should be finished around 1st of July. This fits perfectly into our plan of not adding any new mechanics or game modules at least 2 months before the release (that should give us enough time to bug test and polish the game to the maximum).
Simulation games often try to present realistic environments, to increase player’s immersion into virtual world. In this short article we will focus on technical aspects of rendering interactive dynamic vegetation system, which it gives “a new life” for extraction maps in our game.