Development Status #23

Dear Mechanics!

Welcome to our twenty third Development Status update.
Let’s get straight to business.

Art Progress:

Another week and another portion of art update. This time props to be used in workshop and museum.

Turntable trolley with few Tiger I wheels

Code Progress:

This week we’ve been working on finalization of extraction game module.

What has been done:

  • digging – at place where the player clicks on the extraction map – this position gets portaled onto the in-game terrain, and a digging process begins (for now it’s just a fade-in, fade-out)
  • shovel – digging while holding the shovel
  • saving all the possible data for the extraction mode:
    • where was the tank spawned and what is it’s state
    • what’s the state of the extraction action
    • where were the junk decoys spawned

The only missing part is how to save the individual digging actions while using the shovel, this will be done in next week, so things left to do:

  • magnetometer implementation (here’s our inspiration: Magnetometry at Stonehenge)
  • connecting the game logic from modes: workshop-extraction-workshop

That would be all for this week. If you have any suggestions, ideas or questions, write to us at contact@degenerals.com or visit our Discord server (https://discord.gg/HPbJj9y).

Have a good weekend and see you next week!

DeGenerals

One thought on “Development Status #23

Leave a Reply

Your email address will not be published. Required fields are marked *