Development Status #24 – March Summary

Dear Mechanics!

Welcome to our twenty fourth Development Status update.
It’s time for our monthly summary update, so let’s get straight to business.

Art Progress:

Work in progress. Tank extraction mission.


Code Progress:

The month was spent on extraction mode logic. What was implemented:

  • Metal detector logic
  • Shovel digging
  • Excavation at point (where the player has clicked on the map, and the location is correct)
  • Terrain deformation system – for now, limited to a selected area – bogs, marshes etc.

What needs to be done in order to finish the demo, that we originally wanted to finish on 1st April:

  • Workshop:
    • UI finalization
    • Tank track system remake (might be postponed)
    • Element selection when assembling a tank element
    • Sound finalization
    • Tools and interactables finalization
  • Extraction
    • more authentic physics for offroad vehicle
    • day-night cycle
    • optimization of digging procedure
    • adding more random factors to the demo lvl

That would be all for this month and week. If you have any suggestions, ideas or questions, write to us at or visit our Discord server (

Have a good weekend and see you next week!


2 thoughts on “Development Status #24 – March Summary

  1. World of Games

    Man, this game is really getting somewhere! It’s getting better and better with every Developers’ Update you guys give us! Personally I’m really looking forward to have this game in my game list.


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