Development Status #27

Dear Mechanics!

Welcome to our twenty-seventh Development Status update.
Let’s get straight to business.

Art Progress:

Code Progress:

The week was spent on:

  • redesigning and reimplementation of tank material system
  • adding an hose system, this will be used as a base system for water hose, sanding, painting etc.
  • fixing all related bugs

We’ve still did not complete the manual, yet we’ve decided that the manual needs to be already implemented into the game.

How would it look?

Like a small notebook, with all game mechanics explained (proper gifs/videos/images attached to each game mechanism). We want this to be completed before sending any keys to anyone.


That would be all for this week. If you have any suggestions, ideas or questions, write to us at contact@degenerals.com or visit our Discord server (https://discord.gg/HPbJj9y).

Have a good weekend and see you next week!

DeGenerals

One thought on “Development Status #27

  1. Darius Colbert

    I’m a huge tank buff, epically of the ww2 era. I would like to know how I could enter into the drawing or picking of the released steam keys so I could see how historically accurate it is. Also are there gonna be any experimental tanks that were party created the the Maus? Please let me know, I have a very good pc that can run games so if it lags or has any problems that my computer couldn’t run maybe you could fix for the others with not such high end computers. Feel free to reply back, thank you. Darius Colbert

    Reply

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