Development Status #45

Dear Mechanics!

Welcome to our forty fifth Development Status update.
Let’s get straight to business.

Code Progress:

As the premiere has been postponed, we’re continuing with our post-premiere plan (but now it’s pre-premiere).

First off, test drive mode.

What has been done in this week and what’s the plan for the next one.

This week:

  • designing and implementing the engine startup procedure
  • added checking the engine when starting it (so we know if the engine, fuel system and gearbox modules are in place)
  • added temporary sounds for hand crank starting of Tiger I and Tiger I engine sounds (needs to be replaced in future)
  • designing and implementing the test drive tank model for Tiger I (as this model needs driving physics, we’re using Physics Tank Maker asset from Unity Asset Store)

Next week:

  • merging workshop tank model and test drive tank model (copying element/modules state)
  • adding test drive map (in the yard near warehouse)
  • finalizing workflow of creating other test drive tank models (automization of this process)
  • adding ability to rotate turret, elevate gun, basic interactions with tank electronics and panels (might be this task takes 2 or 3 weeks)

What is needed to be designed:

  • how to repair tank electronics
  • how to refill tank fuel and water supplies
  • how to recharge tank battery

As You might know, the premiere has been postponed. This means we have 5 months more to develop the game.

The game will be released as a full game, not Early Access as previous premiere was planned. 5 months gives us a 3,5 months time of adding new gameplay mechanics to the game – from our experience any work is getting slower near Christmas and New Years Eve, so all new stuff needs to be added up to mid-December. When this happens, we’re back to testing and adding localization for the game.

That would be all for this week and month. If you have any suggestions, ideas or questions, write to us at contact@degenerals.com or visit our Discord server (https://discord.gg/HPbJj9y).

Have a good weekend and see you next week!

DeGenerals

2 thoughts on “Development Status #45

Leave a Reply

Your email address will not be published. Required fields are marked *