Development Status #49 – September Summary

Dear Mechanics!

Welcome to our forty ninth Development Status update.
It’s time for the monthly summary, so let’s get straight to business.

Art Progress:

We were working on getting new warehouse area. With new terrain layout that contains a space for bigger workshop, paint rooms, other rooms designed as we presented here before and test drive section on the map.

Bird’s eye view on how does it look.

Test drive layout.

Keep scrooling, another beauty shot.

Code Progress:

This month task was to add the test drive module into the game. State of the task:

  • Test drive models implemented:
    • Tiger I
    • Sherman M4A3E8
    • KV-1
    • KV-2
    • M26 Pershing
  • Test drive yard has been added
  • Liquid filling mode has been added

Plan for next month:

  • player leveling system
  • paint room
  • nice to have – warehouse and museum management system
  • nice to have – tool/vehicle shops
  • nice to have – tank graveyard level (this might be a challenge, since our tank models are very detailed, and fps might be very low with many tanks on same level)

That would be all for this week and month. If you have any suggestions, ideas or questions, write to us at contact@degenerals.com or visit our Discord server (https://discord.gg/HPbJj9y).

Have a good weekend and see you next week!

DeGenerals

3 thoughts on “Development Status #49 – September Summary

  1. Tank_Hunter

    JUST AWESOME!!

    I cant wait to finaly play!

    i keep hammering on another round of keys give away tho!!

    keep it up boys!

    Reply

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