Development Status #6

Dear Mechanics!

Welcome to our sixth Development Status update, and, for the first time, on our game’s official site!

Let’s get straight to business.

Art Progress

Entrenching Tool (inspired from great Day of Infamy) is ready!

Shovel. When You need to go deeper.

We’re getting closer to finishing up workshop props and utilities, both in art and code departament.

Obviously shovel has the most popular usage, which will be shown in our game. Do You know any interesting/funny story connected to this tool? Share it with us, it might help us in development 🙂

Code Progress

Grinder tool system was the target for this week, the target is complete.

Player can pick the grinder up, approach an element or tank module and initiate the special tool control mode.

What’s missing, is a system that allows the player to cut the selected tank module/element and save it. We’ll give an update how this part of the development is going in next week, in the month development summary status.


That would be all for this week.

Remember to visit us on our DeGenerals discord server, where we are available most of the day (CEST zone).

Have a good day and see You next week! 🙂


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