Development Status #79

Dear Mechanics!

Welcome to our seventy-nine Development Status update.
Let’s get straight to business.


Situation Report:

Another tank for the game is being implemented. Amazing PzKpfw. V Panther Ausf. A! Here are some in-game screenshots.


Art Progress:

PzKpfw. V Panther Ausf. A – In-game implementation

PzKpfw. V Panther Ausf. A – In-game implementation

PzKpfw. V Panther Ausf. A – In-game implementation

PzKpfw. V Panther Ausf. A – In-game implementation

PzKpfw. V Panther Ausf. A – In-game implementation


Code Progress:

During last few months we’ve sent few builds to you and PlayWay testers. This gave us more time to fix the game as we’re getting close to release.

Right now we’re working on expanding the contracts/job system, as well as implementing story contracts.

The purpose of story contracts is to, as suggested by our audience, introduce the game to the player more subtly and slowly than before. New type of contracts are going to be more specific in their tasks.

Example:

  • previously, each repair contract would differ only in tank mark and the % of required repairs
  • now, a sample contract: Please assemble the tracks of my KV-1, as well as renovate the engine. Another thing, fill the oil and run a test run drive to check if everything works.

Another thing the coding department is adding, are save files and Steam Cloud support. This is going to take at least a week or two, we’re going to report when this milestone is ready.


If you have any suggestions, ideas or questions share it with us! 🙂

TMS Official Discord server – https://discord.gg/HPbJj9y

TMS Official Feedback Tracker
http://tankmechanicsimulator.com/redmine/projects/tank-mechanic-simulator-feedback/issues

Or write to us at contact@degenerals.com

Have a good day and see you next week!

DeGenerals

3 thoughts on “Development Status #79

  1. Marvin Zhang

    Any updates on the release dates? I have been waiting for this game to be released since 2017, but there is still no firm release date now…

    Reply

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